ProD&D Dungeon Generator
IMPORTANT NEWS and DISCLAIMER: Hi y'all. We've got our new promo video. Some of the shown features are paid, and some are coming soon. Really soon... Thanks to your support we are continuing to make ProDnD the app it is meant to become.
INFINITE DUNGEONS for your tabletop rpg game!
ONE (long) SENTENCE
ProDnD generates an infinite number of dungeons as big as 10 football fields large, featuring heavily adjustable parameters and settings such as winding tunnels, moats, castles, mazes, gardens, ruins and many others, along with mood enhancing background pictures, tile colors, and themes, as well as tools to organize your rpg session with Events (notes) that you can create, place duplicate, etc.
ps. it also generates context sensitive dungeon names.
PLEASE SUPPORT US and PURCHASE ANYTHING* (and then some)
Thanks to your support so far we've been able to release new dungeons, new backgrounds, new tiles, new parameters, as well as 5 times larger and faster generation, more control over editing the dungeon, and many more surprise features to come.
* we heavily recommend Event Add on, Starter Dungeon Pack, and Dungeon Name Generator.
WHY?
Because biggest part of enjoying tabletop rpg is creativity, Creating a dungeon and drawing it on paper is a time consuming and difficult job. Also notes can be lost, scattered, or simply overlooked. And sometimes you just need a bit of a creative push to dig out of a rut. We are designing ProDnD to enhance an rpg session, and not dominate it or drown in a fix set of rules.
(also creating dungeons is just pure fun, even when you are not going to play them in a game)
(we've heard people mod Quake 2 maps with prodnd's save files, I personally use Events as a mind board for stuff I need to do, some just endlessly generate dungeon names and giggle, uses of ProDnD are many)
SO MANY IAPS !?
Yes, this is an app in continuous development. We add new things as we go along. This is no Angry Goblins, or Skooma Crush so we cannot rely on the impulse or trick purchases. Each new feature we create becomes an IAP, which keeps us motivated for new features, and gives the community a way to support our development continuously.
We try to keep honest, there are many ways to milk cash from users. We like to give people what is useful to them at a reasonable price, and in return we get a happy/loyal base. Call it naivete, or lack of monetization planning, we like a bit honesty in our cake, just so that it is no lie.
Also we tried ads, we hate ads. No ads. no...
WHO???
This is a 100% indie project created by Gray Lake Studios et al. So we're going a bit slow, but we keep rolling the d20's and keep hitting that Thac0, so please bear with us.
We're a tiny company located in Utrecht, the Netherlands, and we're not even dutch. Go figure.
THE NAME!
ProDnD is named after our engine Pro-D, a procedural terrain generator. One day we decided to create a dungeon generator for rpg games and that was that.
POWER TO THE PEOPLE!
Visit our Community at: www.reddit.com/r/prodnd
WHICH RULE SETS?
We're a bit biased towards systems such as Pathfinder and Dungeons and Dragons at the moment, but we will try to keep this always a bit vague so you can also use it with any other rpg setting.
WHAT IS TO COME?
sssh, it's a surprise. (ok it is dungeon editing for one, the rest is a surprise though...)
Download Link : Link
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